Saturday, December 17, 2016

Workbench: Star Carrier for 5150: Fighter Command/ Carrier Command WIP #1

As I work on minis for 5150: Fringe Space, I am also working on some for 5150: Fighter Command/ Carrier Command. This one is a Star Carrier, a 1/1000th scale Bandai Space Battleship Yamato 2199 Garmillas Astro Carrier Balgray -

Since I'm using Metal Express Silent Death plastic starfighters, the 1/1000th scale Bandai Space Battleship Yamato 2199 kits are great for use as CapShips.

The Balgray is about 16 inches long when finished, and because it's a snap-together kit, is fairly easy to build. What does take time on it, is painting it. I started the kit yesterday, and am still working on the keel flight deck -

I need to finish painting and assembling the keel flight deck before I move on to the middle flight deck. More photos soon.

Workbench: The Black Star

When I decided to start working on a 5150: Fringe Space campaign, I figured I would need to have a ship miniature for my Star. At first I thought about buying an old Monogram Star Trek Maquis ship kit, but then I decided that I wouldn't need something that big, plus being strapped for cash, I didn't want to fork out $50 + shipping to get one. Then I realized I had something in my pile of kits that would work out just fine, a Bandai Space Battleship Yamato 2199 Mecha Collection Deusula the Second Command ship -

Being a "box scale" kit, it's length (roughly 4.25 in.) is perfect for use with Fringe Space's ship combat system, and the kit is easy to build (snap together) and paint. I finished it in no time - here is "The Black Star" -

I have a bunch of other Bandai "box scale" kits I'll be working on in addition to this one.

Workbench: The Tiger Corps WIP #1

Here's a quick look at the minis I will be using to represent the crew of my 5150: Fringe Space Star's ship, The Black Star. The minis are from Mantic Games' Mars Attacks line, they are the Tiger Corps, a multi-species mercenary unit -

My Star, Arkan Blackstar, is basically a privateer with connections throughout the Inner and Middle Rings of the Gaea Prime universe, so I wanted a group of figures with a unified look to form the crew, I also wanted the crew to include aliens as well as humans, and these fit the bill perfectly.

I am really liking these minis. The sculpts are very good, with crisp detail. The aliens are pretty cool, and you get a good variety of species in the box. I'm going to be making up Fringe Space stats for these soon, which I will share here and on the Two Hour Wargames Forum.

I started getting them ready for priming and painting, with a warm, soapy bath to remove any mold release agent that might still be on the plastic. They're drying and will be ready to prime soon -

More photos of these as I progress on them.

Friday, December 16, 2016

Finding minis for use with 5150: Fringe Space

I've been looking at some new minis to add to my Fringe Space game, mainly some character minis to use as a ship's crew. I already have quite a few human and alien minis, but they are kind of a motley mix. I really wanted to find a group of minis, human and alien, that had some uniformity to them. I looked at all the usual suspects; Reaper, Hasslefree, Heresy, etc. Nothing really jumped out at me, then on an off chance, I decided to see if maybe Mantic had something in either their Deadzone or Warpath lines. Again, nothing jumped out at me at first, then on a whim I clicked on their Mars Attacks line and found a set of minis that screamed at me "this is the ships crew you're looking for". The minis are the Tiger Corps

Tiger Corps photo from Mantic site

Well, $30 + shipping from the UK seemed a bit steep, so I looked on Miniature Market and The War Store, both of which didn't have them in stock at the time. So I went on eBay, and as luck would have it, one of my favorite sellers just happened to have one box in stock, and at a cheaper price than Mantic, Miniature Market, and The War Store sold them for, and the seller is here in Texas! So I jumped on it! They arrived yesterday and I'm quite pleased with them. Very nice sculpts with crisp detail. They should paint up quite well. I will post photos in the next day or so, as I get around to prepping them for painting.

I also wanted to find a starship miniature for the crew, to use with the FS space combat rules. Well, that was easier than I thought. I already had a suitable ship model in my possession, a Space Battleship Yamato 2199 Mecha Collection Deusula the Second Command Ship -

Being "box scale", it's perfect to use with the FS space combat rules, plus these models are very inexpensive on Hobby Link Japan, you just have to find them when HLJ has them restocked.

I also have several other SBY 2199 Mecha Collection kits I will be using for the various factions -

I will post photos of these as I finish them.

Now I've got plenty of minis for Fringe Space to keep me busy for the time being.

Sunday, December 11, 2016

Reformatting The Blackstar Chronicles

I've decided to return to my primary wargaming interest: Science Fiction. Gone are pulp, historical, and fantasy, as I really have little or no interest in those wargaming genres. I want to try to work on a 5150: Fringe Space campaign for my Star, Jonathan Blackstar. I've got a few ideas I'm toying with. I think Blackstar might just get a career change.

I'm also going to re-do the Miniatures Gallery. It needs to be better organized than it currently is. Other things that need to be reworked, are the blog list and various link lists. Those will take some time to do, so please bear with me.

Monday, November 28, 2016

New photos added to Miniatures Gallery

I just added some new photos to the Miniatures Gallery. They are of one of the Reaper Miniatures BONES CAVs I have been working on.

Later today I will try and add some more photos of the other CAVs I've finished, and possibly photos of some 15mm infantry.

Workbench: GZG UNSC Heavy Infantry

Here are some photos of 48 Ground Zero Games UNSC Heavy Infantry I finished a while ago -

48 UNSC Heavy Infantry in Hard Suits with Grav packs

Shot from different angle

Squad Leaders


More Riflemen

Riflemen kneeling and prone

SAW gunners

Heavy Support Mini-missile launchers and Plasma guns

These are painted to use on my desert gaming mats. The base color is Reaper MSP Ashen Brown HD with a wash of Army Painter Strong Tone. The weapons are painted with Reaper MSP Scorched Metal, also washed with Army Painter Strong Tone.

Wednesday, November 16, 2016

Miniatures Gallery added

I have added a separate page to the blog to display the miniatures I've built and painted. I will try and add to it on a regular basis. You can view it by clicking on the tab in the cross column under the blog title header.

Saturday, November 5, 2016

5150: Star Army 2nd Tour AAR - "A funny thing happened on patrol today..."

Earlier today I went over to Ed's, and we played 5150: Star Army 2nd Tour. I took a platoon of Star Army troops and Ed took a Free Company platoon. We determined that the Free Company was contesting the world, so they engaged in an Attack mission, whereas, my Star Army platoon was on a routine patrol. PEFs were assigned, all 3 in section 6 of the table. I had set up my platoon spread out between sections 7 through 9, my Star's squad anchoring section 9.

Activation was rolled and the Star Army won, but only my squad was able to activate. I moved my squad into a position to roll for In Sights in section 6. Only one In Sight resolved as a Contact - an infantry squad in a defensive emplacement

Combat quickly ensued, with the Free Company opening fire first. The firefight was quick and bloody -

Due to some rather crappy rolls on my part, the Free Company suffered no casualties, while my squad suffered two Obviously Dead results, 2 Out Of the Fight results, and 2 Duck Backs. My Star and one rifleman high-tailing it into cover. Not a good way to start a patrol. That was the end of the turn.

It was now time to roll for Activation again. In this new version of Star Army you now roll 3 dice when determining activation, because now you're taking into account a new variable in your battles; your side, your opponents side, and the Bugs side. If during the course of rolling for Activation, you come up triples, the Bugs will enter the fray. Well, on this turn the dice came up -

Ed crunched out the percentage of probability that this happening was .05%. Talk about crappy luck!

Things had gotten off to a rocky start in the first turn and now things took a nosedive. Ed let me roll for the number of Bugs, telling me I needed to roll low. Well, I rolled just the opposite - the resulting Bugs numbered 50 Warrior Bugs, 6 Flier Bugs, and a Puker Bug (oh joy) -

Swoop attack vectors were determined for the Fliers and they made their passes -

Only 2 Fliers made Swoop attacks, but were gunned down quickly, resulting in no casualties to the 2 Star Army squads they attacked -

But the elation was short lived. Next, the Puker attacked, and zeroed in on the Platoon Leader's half squad and both Support assets - it did not go well -

The Platoon Leader was Obviously Dead and everyone else was Out Of the Fight. After this the Warrior Bugs engaged the surviving squad in section 8 and scored 3 Out Of the Fight results, leaving a grand total of 11 Star Army troopers left in the platoon. Rolls for Casualty Tests were made and only 5 troopers (including my Star) passed, the other 6 bolting off the battlefield (there's going to be Hell to pay for them at the board of inquiry). I determined that it was pointless to remain with only 5 troopers against 50 Bugs, and opted to retreat. As we left the field of battle, the Free Company squad was about to enjoy the Bug's hospitality...

The survivors of the platoon made it back to base to debrief and face the music for their failed patrol. Lots of courts martial to be had all around.